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This series continues on the Unreal Engine 4 presentation I gave at Swedish Game Awards, start of March 2014. These three videos take a deeper look into how I set some things up the Unreal Engine 4 game Solus.

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current22:57, June 23, 2015Thumbnail for version as of 22:57, June 23, 2015480 × 269 (25 KB)Pinkachu (Talk | contribs)created video